Civilization VI · Civilization Guide Rome
Rome is the easiest civilization in the game to play well — a straightforward expansion-and-infrastructure identity that rewards good habits over any narrow strategy.
Default LeaderTrajan
FocusExpansion · Infrastructure
Unique UnitLegion
Unique InfrastructureBath
Unique Ability
"All Roads Lead to Rome": every Roman city starts with a Trading Post, new cities founded within trade range of the capital automatically get a road connection, and Trade Routes earn extra Gold for each Roman trading post they pass through. Trajan's own leader ability, "Trajan's Column," gives every founded city a free building in its City Center — a Monument in the early game.
Unique Unit: Legion
An Ancient era melee unit (replacing the Swordsman, base Combat Strength 40) that can construct a Roman Fort on the tile it occupies and repair tile improvements at no Builder-charge cost — giving Rome unusual early flexibility to defend and rebuild after capturing new territory.
Unique Infrastructure: Bath
The Bath replaces the Aqueduct, costs about half as much Production, and grants extra Housing and an Amenity — cities without natural fresh water access get roughly as much benefit as those settled on a river.